Drawing on my background in computing, my teaching and research involves building systems and technologies to ask questions about emerging media and what it means for human experience. In this work, I value human-centered, arts-integrative and multidisciplinary ways of working and work closely with closely with architects, designers and artists. This work focuses on topics including data and human experience, the maker movement, and the internet of things. I also build capacities through innovative pedagogies and platforms that build communities of practices and to enable others work in these ways.
Chen, R., Demko, M., Byrne, D., & Louw, M. (2021, June). Probing Documentation Practices: Reflecting on Students’ Conceptions, Values, and Experiences with Documentation in Creative Inquiry. In Creativity and Cognition (pp. 1-1).
Liu, J., Byrne, D., Devendorf, L. (2018) Design for Collaborative Survival: An Inquiry into Human- Fungi Relationships In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI ’18) Best Paper Award Winner
Byrne D., Davidson C., Camp L., Cheville A., DeGraff M.W., Fasihuddin H., Gandhi S.J., O’Connell B., Padir T., Tacket E., Schneider D.R., White M.M. (2015) MakeSchools Higher Education Alliance State of Making Report, June 2015.
Tomas Cabezon Pedroso